Under this theme, we start with how blind and low-vision people actually use technology in everyday life, then turn those findings into design priorities. The work here centers on plugin lifecycle gaps, participatory AAC needs, and real remote-assistance workflows.
Papers
- Understanding Screen Readers' Plugins. ASSETS 2021. Venue PDF
- Understanding the Usages, Life-Cycle, and Opportunities of Screen Readers' Plugins. TACCESS 2023. Venue PDF
Primarily appeared in Accessibility APIs and Assistive Systems (DarkReader, Sinter).
- Giving Meaning to Movements: Challenges and Opportunities in Expanding Communication by Pairing Unaided AAC with Speech Generated Messages. CHI 2026. Venue PDF
Primarily appeared in Alternative Communication for Individuals with Speech or Motor Impairments.
- Consideration of Artificial Intelligence Applications for Interpreting Communicative Movements by Individuals with Visual and/or Motor Disabilities. Augmentative and Alternative Communication 2025. Venue PDF
Primarily appeared in Alternative Communication for Individuals with Speech or Motor Impairments.
- A Probabilistic Model and Metrics for Estimating Perceived Accessibility of Desktop Applications in Keystroke-Based Non-Visual Interactions. CHI 2023. Venue PDF
Primarily appeared in Interaction Models and Input Techniques (Wheeler, VoiceAlign).
- Opportunities for Human-AI Collaboration in Remote Sighted Assistance. IUI 2022. Venue PDF
Primarily appeared in Human-AI Teaming (Remote Sighted Assistance, Learning Assistance).
- Are Two Heads Better than One? Investigating Remote Sighted Assistance with Paired Volunteers. DIS 2023. Venue PDF
Primarily appeared in Human-AI Teaming (Remote Sighted Assistance, Learning Assistance).
- Human-AI Collaboration for Remote Sighted Assistance: Perspectives from the LLM Era. Future Internet 2024. PDF
Primarily appeared in Human-AI Teaming (Remote Sighted Assistance, Learning Assistance).
- Uncovering Human Traits in Determining Real and Spoofed Audio: Insights from Blind and Sighted Individuals. CHI 2024. Venue PDF
Primarily appeared in AI for Accessibility (Perception, Trust, Alignment, LLM).
- Identifying Crucial Objects in Blind and Low-Vision Individuals' Navigation. ASSETS 2024. Venue PDF
Primarily appeared in AI for Accessibility (Perception, Trust, Alignment, LLM).
- Cognitive Models for Abacus Gesture Learning. CogSci 2024. PDF
Primarily appeared in AR/VR/MidAir Interaction (Abacus Gestures, Experiential Learning).
- Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance. TOCHI 2021. TOCHI 2021 PDF
Primarily appeared in Human-AI Teaming (Remote Sighted Assistance, Learning Assistance).
- Towards Enabling Blind People to Independently Write on Printed Forms. CHI 2019. CHI 2019 PDF
Primarily appeared in Professionals Tools (Grid-Coding, Screen-Balancer).
- Write-it-Yourself with the Aid of Smartwatches: A Wizard-of-Oz Experiment with Blind People. IUI 2018. IUI 2018 PDF
- Ubiquitous Accessibility for People with Visual Impairments: Are We There Yet? CHI 2017. CHI 2017 PDF
- Non-visual Web Browsing: Beyond Web Accessibility. HCII 2017. HCII 2017 PDF